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Kinectを用いたリライティング
http://hdl.handle.net/2241/00135614
http://hdl.handle.net/2241/0013561418cb10ae-8ce8-4acf-831d-bca11302ec9e
名前 / ファイル | ライセンス | アクション |
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67_J152 (570.5 kB)
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Item type | Journal Article(1) | |||||
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公開日 | 2016-02-25 | |||||
タイトル | ||||||
タイトル | Kinectを用いたリライティング | |||||
タイトル | ||||||
言語 | en | |||||
タイトル | Relighting with Kinect | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題 | 画像合成 | |||||
キーワード | ||||||
主題 | リライティング | |||||
キーワード | ||||||
主題 | 反射率推定 | |||||
キーワード | ||||||
主題 | Kinect | |||||
キーワード | ||||||
主題 | Kinect | |||||
資源タイプ | ||||||
資源 | http://purl.org/coar/resource_type/c_6501 | |||||
タイプ | journal article | |||||
著者 |
山田, 裕貴
× 山田, 裕貴× 金森, 由博× 福井, 幸男× 三谷, 純 |
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抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | Relighting has been used in many image productions. Relighting requires object shape information and reflectance, and previously one had to manually retouch the image or use special equipment. We therefore present a novel system for relighting with Kinect, which is a relatively inexpensive depth camera. First, we capture target objects and calculate their shapes. We then estimate reflectance from illumination that is calculated from an environment map taken at the same place. Finally, we relight the object using new illumination. The direction and intensity of the light can be adjusted by the user. This system enables the user to relight objects without complicated operations or expensive equipment. | |||||
書誌情報 |
映像情報メディア学会誌 en : The Journal of the Institute of Television Engineers of Japan 巻 67, 号 5, p. J152-J154, 発行日 2013 |
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ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 1342-6907 | |||||
DOI | ||||||
識別子タイプ | DOI | |||||
関連識別子 | 10.3169/itej.67.J152 | |||||
権利 | ||||||
権利情報 | 一般社団法人映像情報メディア学会 | |||||
著者版フラグ | ||||||
値 | publisher | |||||
出版者 | ||||||
出版者 | 一般社団法人映像情報メディア学会 | |||||
出版者別名 | ||||||
出版者 | The Institute of Image Information and Television Engineers |