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Approximating 3D surfaces using generalized waterbomb tessellations
http://hdl.handle.net/2241/00154714
http://hdl.handle.net/2241/0015471439cb0b3e-a039-4d6e-9733-931915a5c797
名前 / ファイル | ライセンス | アクション |
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JCDE_5-4 (4.9 MB)
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Item type | Journal Article(1) | |||||||||||
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公開日 | 2019-03-05 | |||||||||||
タイトル | ||||||||||||
タイトル | Approximating 3D surfaces using generalized waterbomb tessellations | |||||||||||
言語 | ||||||||||||
言語 | eng | |||||||||||
資源タイプ | ||||||||||||
資源 | http://purl.org/coar/resource_type/c_6501 | |||||||||||
タイプ | journal article | |||||||||||
著者 |
金森, 由博
× 金森, 由博
WEKO
204168
× 三谷, 純× Zhao, Yan× Endo, Yuki |
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抄録 | ||||||||||||
内容記述タイプ | Abstract | |||||||||||
内容記述 | Origami has received much attention in geometry, mathematics, and engineering due to its potential to construct 3D developable shapes from designed crease patterns on a flat sheet. Waterbomb tessellation, which is one type of traditional origami consisting of a set of waterbomb bases, has been used to create geometrically appealing 3D shapes and been widely studied. In this paper, we propose a method for approximating target surfaces, which are parametric surfaces of varying or constant curvatures, using generalized waterbomb tessellations. First, we generate a base mesh by tiling the target surface using waterbomb bases. Then, by applying a simple numerical optimization algorithm to the base mesh, we achieve a developable waterbomb tessellation, which can be developed onto a plane without stretching. We provide a prototype system using which the user can adjust the resolution of the tessellation and modify waterbomb bases. Our work could expand the exploration of building developable 3D structures using origami. | |||||||||||
書誌情報 |
Journal of Computational Design and Engineering 巻 5, 号 4, p. 442-448, 発行日 2018-10 |
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ISSN | ||||||||||||
収録物識別子タイプ | ISSN | |||||||||||
収録物識別子 | 2288-4300 | |||||||||||
DOI | ||||||||||||
識別子タイプ | DOI | |||||||||||
関連識別子 | 10.1016/j.jcde.2018.01.002 | |||||||||||
権利 | ||||||||||||
権利情報 | © 2018 Society for Computational Design and Engineering. Publishing Services by Elsevier. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). | |||||||||||
著者版フラグ | ||||||||||||
値 | publisher | |||||||||||
出版者 | ||||||||||||
出版者 | Elsevier |