@article{oai:tsukuba.repo.nii.ac.jp:00028113, author = {金森, 由博 and 三谷, 純 and 福井, 幸男 and Iizuka, Satoshi and Kanamori, Yoshihiro and Mitani, Jun and Fukui, Yukio}, issue = {6}, journal = {IEEE computer graphics and applications}, month = {Nov}, note = {A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.}, pages = {18--25}, title = {Efficiently Modeling 3D Scenes from a Single Image}, volume = {32}, year = {2012} }