2024-03-29T12:28:07Z
https://tsukuba.repo.nii.ac.jp/oai
oai:tsukuba.repo.nii.ac.jp:00028113
2022-04-27T08:56:09Z
152:1720
152:2146
2871:2874:2156
3:62:5591:2030
Efficiently Modeling 3D Scenes from a Single Image
金森, 由博
三谷, 純
福井, 幸男
Iizuka, Satoshi
Kanamori, Yoshihiro
Mitani, Jun
Fukui, Yukio
© 2012 IEEE Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.
A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.
IEEE Computer Society
2012-11
eng
journal article
http://hdl.handle.net/2241/118109
https://tsukuba.repo.nii.ac.jp/records/28113
10.1109/MCG.2011.85
0272-1716
AA1062194X
IEEE computer graphics and applications
32
6
18
25
https://tsukuba.repo.nii.ac.jp/record/28113/files/IEEECGA_32-6.pdf
application/pdf
1.3 MB
2013-12-25